Content warning

Community references can contain old balance information or terminology differences. Reward values and route availability should be checked in your own build before committing a farming run.

The answer before the background

Our recommendation

To farm efficiently, treat each resource differently. Build a reliable hero for short Navigate runs, take battles that do not force expensive detours, collect coins for immediate shops and events, and finish the run instead of gambling everything on one difficult fight. Farm permanent Gold by completing successful expeditions and progression objectives; the official listings describe Navigate as the mode for managing expeditions and gaining Gold and reputation. Use Lost Islands Gold Rushers as a targeted coin challenge: the bounty includes a Gold Miner, a Chest that pays coins based on damage, and a Golden Bomb payoff, but the final boss is unusually demanding. There is no verified separate diamond, gem or crystal currency in the current official descriptions.

Coins and Gold are different resources

Coins are the spendable economy inside an expedition. You can use them during a run for shops, map events and other decisions, so keeping a reserve is often more valuable than taking a small immediate upgrade. They normally disappear with the run, which means a failed expedition is also a failed coin haul.

Gold is the persistent progression resource. It is associated with account-level unlocks rather than the temporary run wallet; the official mobile listings even present Gold bundles as in-app purchases. Do not confuse a reward of Gold at the end of a run with Coins that you can spend before the run ends.

Reputation is another progression measure, not money. The official descriptions state that Navigate expeditions provide Gold and reputation, and that reaching 9,999 reputation unlocks Hard Mode. This makes completed, repeatable expeditions useful even when their coin total is modest.

  • Best use of Coins: pay for high-value shops, upgrades and route events that improve the chance of finishing.
  • Best use of Gold: permanent unlocks and progression purchases outside the current expedition.
  • Best use of Reputation: unlock maps, chapters and Hard Mode progression rather than short-term spending.
ResourceWhere it mattersFarming priority
CoinsInside the current runHigh when a shop or event is approaching
GoldPersistent account progressionHigh when unlocking heroes, maps or other progression
ReputationUnlock and difficulty progressionA natural by-product of completing runs
Diamond, gem or crystal termsNo separate currency verified in current official listingsDo not farm them as currencies without an in-game prompt
Terminology check

The community reference lists Diamond and Crystal as relics, while Red Coin is a relic that removes your current coins and converts the lost amount into an Admiral damage bonus. These are not evidence of separate account currencies.

The safest general-purpose farming route

For most players, the best farm is a consistent Navigate loop rather than a maximum-risk challenge. Choose a hero and deck that can win ordinary fights without relying on a rare relic or a perfect draw. A completed medium-value run usually beats a failed attempt that briefly reaches a larger coin total.

At the start of a run, prefer routes with several manageable battles and a shop or useful event within reach. Fight when the expected reward is worth the health and ammunition cost, but avoid spending coins merely because a shop is available. Preserve enough currency for a strong card, relic or upgrade that directly improves your next battles.

As the run develops, convert temporary wealth into survival. Buying a defensive or consistency upgrade is often better than carrying a large coin balance into an uncertain boss. If a route contains a known coin-positive event, take it only when the required payment will not leave you unable to heal, upgrade or buy a winning card.

Finish the expedition whenever the deck is stable. Gold and reputation are tied to progression from expeditions, while Coins are only useful if you can spend them before the run ends. This creates a simple loop: win ordinary fights, spend selectively, defeat the boss, repeat.

  • Use the lowest difficulty that your deck clears consistently when the goal is reliable Gold and reputation.
  • Use harder chapters only when the additional danger does not sharply reduce your completion rate.
  • Track profit per completed run, not the highest coin count reached during a failed run.
GoalRecommended loopMain mistake
Permanent progressionShort, reliable Navigate clearsTaking slow or risky routes for slightly more Coins
In-run spendingBattle, save, then shop near a power spikeEntering a shop with no reserve for later events
High coin totalDedicated Lost Islands Gold Rushers attemptTreating a bounty challenge as a beginner farm
Recommendation, not a guaranteed payout

The official store pages describe modes and progression, but they do not publish a universal coins-per-minute table. The route above is therefore a consistency recommendation, not a verified drop-rate claim.

How the Gold Rushers coin farm works

Gold Rushers are a Lost Islands bounty documented by the community reference. The encounter is built around accumulating Coins and converting them into damage. In the opening wave, the Gold Miner gives Coins while attacking; the Thief can steal half of your current Coins, so delaying or defeating threats matters.

The second wave includes a Chest with 100 HP. The reference states that the Chest gives Coins equal to the damage dealt to it. The same bounty can award Golden Bomb, a consumable whose damage equals your Coins up to a listed maximum of 500 before removing the Coins spent. This creates the central loop: collect Coins, protect the balance from theft, damage the Chest efficiently, then use the resulting total as burst damage.

The final wave is the real gate. The Scottish Cyclops has 999 HP and 200 Armor in the community reference and becomes more dangerous when you heal or gain Armor. That makes this bounty a poor blind farm for defensive decks. Attempt it when your build has strong burst, repeatable damage or a way to exploit Golden Bomb without needing frequent healing or Armor.

The bounty also has progression rewards such as Gold Belt and Top according to the same reference. Those are useful reasons to clear it, but they do not make every attempt profitable. If you regularly die in the final wave, return to ordinary Navigate clears until your deck can win the bounty consistently.

  • Prioritize the Gold Miner and protect your current coin total from the Thief.
  • Damage the Chest efficiently if you are pursuing the Golden Bomb route.
  • Do not assume healing and Armor are harmless against the final boss.
  • Treat the bounty as a specialized challenge and unlock hunt, not the default beginner farm.
StageResource interactionPractical response
Wave 1Gold Miner adds Coins; Thief can steal halfRemove the thief quickly or avoid carrying an exposed large balance
Wave 2Chest pays Coins based on damageUse efficient damage and preserve enough power for the boss
Wave 3Golden Bomb can provide burst, but the boss punishes healing and ArmorEnter with a fast, damage-focused plan
Verified limitation

The Gold Rushers encounter details and reward names come from a community wiki, not an official developer guide. Use them as a reference and verify the exact wording in your current game.

What to farm besides money

Pirates Outlaws does not present a conventional crafting-material loop in the official descriptions. Your practical run resources are Coins, health, Ammo, cards, relics and route access. The official store pages specifically call out Ammo management as part of the combat system, so Ammo should be treated as a resource when comparing fights and rewards.

A good route protects three things at once: enough health to survive the next elite or boss, enough Ammo or card access to keep damage consistent, and enough Coins to pay for a meaningful power spike. A route that produces more Coins but forces a costly detour can be worse than a shorter route with a higher completion chance.

For account progression, completing runs in Navigate is the repeatable foundation because that mode is explicitly built around expeditions, maps and chapters. Arena and Tavern Brawl are better treated as alternate challenge modes unless your current objective specifically rewards them. The official descriptions confirm their separate formats but do not publish a general currency advantage for either mode.

  • Count health and Ammo as farmable value because they determine whether a run converts into Gold and reputation.
  • Do not spend Coins on marginal cards that dilute a focused deck.
  • Choose routes that reduce backtracking and preserve a clear path to the boss.
  • If an event asks for Coins, compare its reward with the healing, upgrade or shop opportunity you give up.
ResourceHow to preserve itWhy it matters
HealthAvoid unnecessary elites and expensive damage tradesDetermines whether the run reaches its payout
AmmoPrefer efficient attacks and avoid wasteful fightsSupports reliable damage and combo turns
Cards and relicsKeep the deck focused and choose upgrades with repeat valueImproves future completion rate
Route accessPlan around shops, events and the boss pathConverts temporary resources into progression
No verified crystal loop

Search results for crystals, gems and diamonds often refer to unrelated games or to relic names inside Pirates Outlaws. There is not enough reliable evidence to describe a separate crystal-mining or gem-farming route.

Common questions

How do I get Coins in Pirates Outlaws?

Earn them during expeditions by winning fights and taking coin-producing events or encounters. The Gold Rushers bounty is a specialized high-coin route, while ordinary Navigate clears are the safer repeatable option.

How do I get permanent Gold?

Complete expeditions and progression activities. The official game listings describe Navigate as the expedition mode that provides Gold and reputation. Gold is separate from the Coins shown during a run.

Are Diamonds, Gems or Crystals separate currencies?

No separate currency is verified by the current official store descriptions. Community data lists Diamond and Crystal as relics, so do not assume that either term means an account-level currency.

What does the Red Coin do?

The community reference describes Red Coin as an Admiral relic. It removes your current Coins and increases attack damage based on the amount lost, using one attack-damage point per 100 Coins according to that reference.

Is Gold Rushers the best gold farm?

Not for every account. It is the best specialist route when you can reliably defeat the bounty and exploit its coin mechanics. For newer or inconsistent decks, repeated successful Navigate clears are usually safer because they also advance Gold and reputation.

What we checked

Official listings establish current availability and product facts. Community pages are used for mechanics and build history, then labeled separately.